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Coats
Eyes
Howls
Ears
Body
Attributes
Bio

Customization refers to the wolf customizer available across all versions of WolfQuest. The exact name and available features, options, and customizations will vary across each major revision of the game.

In WolfQuest: Anniversary Edition, the wolf customization interface is available within the Customize Wolf interface while creating a new wolf or editing an existing wolf with a panel consisting of seven (7) tabs. Most options are included at no extra cost as part of the base game, while others are locked behind paid add-on content.

In WolfQuest: Classic, the wolf customization interface is available within the Choose Your Wolf interface while creating a new wolf or editing an existing wolf with a panel consisting of three (3) buttoned section. Basic options are included at no extra cost as part of the base game, while others are locked behind paid add-on content determined by the platform.

In Legacy versions of WolfQuest, the wolf customization interface is available within the Customize Your Wolf interface while creating a new wolf. The player cannot edit an existing wolf. It consists of a single panel. All options are included at no extra cost as part of the base game; due to its history of receiving donations and the grant-funded nature of the Legacy game, there is no paid add-on content.


The Basics

Main article: Player

Consistent across all versions are naming and gender selection. The player will always be required to create a new wolf with which they can begin a new game. In multiplayer, players are instead considered a pack; whether as family unit or as unrelated individuals is for to the players to decide amongst themselves. Public servers are subject to the WolfQuest Team's rules.

For more information about the interface, see Customize Wolf.

In WolfQuest: Anniversary Edition, player-created gray wolves always begin as an inexperienced two-year-old dispersal. Further aging is only possible through single-player gameplay; it is not possible to age during online play. Elders are not immortal and will eventually succumb to old age or else die to a randomly-determined fate.

Gender is a binary choice between the male or female sexes. There's little to no difference besides slight dimorphism; males have a more pronounced shoulder hump, while females lack the shoulder hump and will visibly appear pregnant during the early sequence of the second chapter in the saga. Titular and visual differences aside, both sexes play and control exactly alike.

Prior to 1.1.0b, males appeared larger than females and smaller than males by default. And much like it worked in Legacy versions, size was further influenced by the Strength attribute. This has since been removed and replaced with a body size modifier.

Wolves shown in this section have zero-value attributes and no physical perks applied. With the exception of pregnancy, all dimorphism is carried over within the multiplayer environment. For name suggestions, check out the megalist.

For more information about the interface, see Choose Your Wolf.

In WolfQuest: Classic, the player-wolf is age-locked and will always be a two-year-old gray wolf, even if their rank indicates otherwise. Newly-created wolves are inexperienced.

Gender is a binary choice between the male or female sexes. The difference it plays is extremely minor and affects only size, causing males to visually appear larger than females by default. That aside, they control identically and have no other dimorphism (including pregnancy).

Wolves shown in this section have zero-value stats. Dimorphism does not carry over within the multiplayer environment.

For more information about the interface, see Customize Your Wolf.

In Legacy versions of WolfQuest, the player-wolf is age-locked and will always be a two-year-old gray wolf.

Gender is a binary choice between the male or female sexes. The difference it plays is extremely minor and affects only size, causing males to visually appear larger than females by default. That aside, they control identically and have no other dimorphism (including pregnancy).

Wolves shown in this section have zero-value stats. Dimorphism did not carry over within the multiplayer environment due to the removal of gender options.


Coats

Thick, warm and well-insulated, wolves' coats have plenty of variety in markings and patterns, and lengths depending on the season. For gray wolves, their color range covers many different combinations and shades of grays, browns and blacks. "White" wolves are light gray. A player may choose their wolf's coat texture and modify its orange-brown tinting and gray-black tinting by using the respectively presented sliders.

Main article: Customization/Coats#Anniversary Edition

In the Anniversary Edition, there are sixty (60) selectable coats in the Customize Wolf interface and a further ten (10) NPC unlockable coats, having been previously hidden from the interface from their former exclusive availability to stranger and dispersal wolves. Unlockable coats are made available in the Customize Wolf interface when offspring (pups) in possession of them are born and raised by the player-wolf and their packmates.

A variety of genetics plays an important role in overall litter size and disease resistance. Certain coats are considered genetically black despite their pale color if their textures originate from an old wolf who has grayed and lightened with age.

Not all coats are immediately available to the player. Some coats are sold as add-on content, and must be purchased to make their textures selectable. These are:

Main article: Customization/Coats#Classic

In Classic, there are twenty-five (25) selectable coats in the Choose Your Wolf interface.

Not all coats are immediately available to the player. In the Free Trial edition, only five (5) coats are selectable. Unlocking the remaining twenty (20) requires purchasing add-on content either through the in-app WolfQuest Shop on mobile/tablet devices, or buying the full game on computer/laptop machines. These are:

Main article: Customization/Coats#Legacy

In Legacy versions, there are five (5) selectable coats in the Customize Your Wolf interface.

The background of the customizer was different prior to the release of Survival of the Pack: Deluxe Edition as can be seen in the 1.6.4 file revision.

There are no add-on content coats.


Howls

Naturally, wolves communicate through a mix of vocalisations and body language. For the former, a wolf's howl serves varying purposes between major revisions of the game. For audio samples, see the main article linked above!

Main article: Customization/Howls#Anniversary Edition

In the Anniversary Edition, there are a total of forty-six (46) selectable howl samples used in the game as of 1.0b sourced from wolves and dogs. The player may choose two: one primary and one secondary, each with their own functional purposes.

Template:Customization/Howls

In Classic, there are a total of 8 howl samples used in the game sourced from wolves and dogs.

All howls are available in the Free Trial and carried over into the Full Game. No purchase is required to unlock them.

Template:Customization/Howls In Legacy versions, there is no howl customization. There is only one player howl and one mate howl. Prior to the release of 2.5, both the player and the mate shared the same howl audio clip.


Body

The player can further customize their wolf with modifiers affecting preset areas of their avatar's body.

Main article: Customization/Body#Anniversary Edition

In the Anniversary Edition, Body applies to the avatar's neck, body, and tail, bringing with it a few new modifiers. The player can change their wolf's body mass, neck ruff (or cheek fluff), back curve, mange tail, and fluffy tail, each through its own separate slider so that each option can be mixed in combination with other options. The only available accessory is the radio collar.

With the Building Character add-on content, further options include a short tail slider, cut off tail toggle, crooked tail (total of four sliders), and two Snaggletooth toggles. Some of these cannot be combined.

Main article: Customization/Body#Classic

In Classic, the player can modify their wolf's ears (notched, bent, flat or torn), equip a radio collar accessory, or activate the Limpy locomotor. Each option is a toggle button. There's a hard limit of one body modifier at a time per wolf.

Not all body modifiers are immediately available to the player. In the Free Trial edition, only the Normal modifier is selectable. Unlocking the remaining 20 requires purchasing add-on content either through the in-app WolfQuest Shop on mobile/tablet devices, or buying the full game on computer/laptop machines.

In Legacy versions, there is no body customization.


Head

Head customizations are implemented differently across major revisions of the game.


Eyes

Real wolves' eye colors range from gray, green (olive), yellow, amber, orange, and brown.

Main article: Customization/Eyes#Anniversary Edition

In the Anniversary Edition, Eyes are finally independent of the base coat texture and customization allows for them to be changed by the player. Color is synchronised to both eyes with the condition that a slider is used, which itself is tuned to a specific limited range of colors by way of a gradient bar. A second slider below it controls brightness or vibrancy.

With the Building Character add-on content, further options include modifiers for a missing eye and a corneal enema, with one toggle for the left and right eyes (with only one being selectable at a time). These cannot be combined.

The color slider is designed to allow realistic color ranges seen in well-documented real-life gray wolves while also omitting unrealistic and pure fantasy colors not observed or documented in the wild.

Main article: Customization/Eyes#Classic
In Classic, eye color is stored as part of each coat texture. It cannot be defined by the player without also defining a specific coat. (E.g., 911M is the only coat in the game with striking green eyes.) The majority of colors consist of warm and cool shades for amber and yellow, pale yellow-green, and one with gray eyes.

In Legacy versions, there is no eye customization. To somewhat make up for this, various eye colors are tied to certain coat textures, though yellow and amber are by far the most dominant shades.


Ears

While technically present in and introduced in the Classic revisions, this category was separated into its own tab in the Anniversary Edition remake.

Main article: Customization/Ears#Anniversary Edition

In the Anniversary Edition, Ears receive their own separate tab in the customization interface and modifiers return, bringing with them the familiar notched, bent, flat and torn ears from Classic, albeit with a slider system replacing the binary toggle button so that each option can be mixed in combination with others.

Main article: Customization/Ears#Classic
In Classic, ear modifiers share the Body customization panel. Refer to the Classic-Body tab in the Body section.

In Legacy versions, there is no ear customization.


Attributes & Stats

Present across all versions in slightly differing forms with different names and selections.

Main article: Customization/Attributes#Anniversary Edition

In the Anniversary Edition, Attributes are the core stats of the player's own wolf, as well as other wolves encountered in-game and in multiplayer for other player-wolves. There are four in total:

Two of these are always displayed in their own meters on the wolf badge while the others are passive hidden stats at work behind the scenes.

The implementation in this game is a hard point-based system. To add to an attribute, one must first be taken away. In other words, decrease one attribute to -1 and that point can be used or "spent" to increase another attribute's value to +1. There's a hard cap of -2 and +2 for all attributes within this system which can only be surpassed or exceeded through aging to receive Physical Attribute perks, through elder wolf, and through injury or any combination of this trio.

Main article: Customization/Stats#Classic

In Classic, Stats (Stat Bonuses or Stat Bonus) are not directly referenced by any visible name, so we are to presume they reuse the name from this build's Legacy predecessor.

Stats reference three (3) base values applied to the wolf:

This uses a slider system. The bottom-center Reset Bonus button will revert all sliders back to their default value back to an even distribution of 50% across all values. Higher gives more positive values, and lower gives more negative values. It is not possible to max out positive or negative values as the game will always add or remove from one slider when another is changed by the player themself.

Main article: Customization/Stats#Legacy

In Legacy versions, Stat Bonuses) (Stats or Stat Bonus) references three (3) base values applied to the wolf during its creation:

This uses a slider system. The bottom-center Reset Bonus button will revert all sliders back to their default value back to an even distribution of 50% across all values. Higher gives more positive values, and lower gives more negative values. It is not possible to max out positive or negative values as the game will always add or remove from one slider when another is changed by the player themself.


Bio

This tab houses a space for the player to write almost anything about their wolf in greater detail for anything that their avatar is unable to accommodate.

For more information about the Biography and Personality panel, see Customization/Biography#Anniversary Edition.

In the Anniversary Edition, Bio is a short-hand acronym meaning Biography. It houses a paragraph text field, three personality sliders, and a radio button toggle for ironwolf only available during initial wolf creation.

In Classic, the biography tab did not exist.

In Legacy versions, this option did not exist.


Gallery

Contributions for Customization from all versions are welcome in this gallery!


Trivia

  • Gray wolves do not possess blue eyes. Green is considered a rare genetic mutation or defect in the few individuals who have been noted as exceptions, while blue in adults is more common in dogs. In snowy conditions, gray-eyed wolves may sometimes be mistaken for blue-eyed wolves due to lighting refraction.

Anniversary Edition Trivia

  • As of 1.1.0, there are a total of forty-six (46) howls. The split between primary and secondary was removed and all howls are combined under one unified panel, bringing with it the ability to choose any howl for both primary and secondary use.
    • Pre-1.1.0, there were a total of twenty-five (25) howls split between primary and secondary categories. There were thirteen (13) primary howls and twelve (12) secondary howls.
  • Every black wolf created by the player has a 10% chance of being KK (lethal genotype) instead of Kk.
  • The game uses a precise slider that allows each variable to be slightly modified from a total of 101 possibilities (a value from 0 to 100). If one accepts that the slightest difference is a unique wolf, then there are a total of approximately 1.31798 * 10^35 (approx. 131 decillion) possible unique wolves. This includes all variances of coats, eyes, howls, ears, body, gender and attributes.
    • With the addition of the Yellowstone Wolf Coats add-on content, there was a total of 2.0167071 * 10^40 possible unique wolves.
    • With the addition of the Building Character add-on content, new calculation pending.
  • Some toggles cannot be mixed-and-matched with sliders or vice versa.

Classic Trivia

Legacy Trivia


References & External Links


Anniversary Edition Customization
Coats Free Original (Classic) • Lamar Canyon PackBlacktail Deer Plateau PackIWC Ambassador WolvesUnlockable
Paid FoundersHall of FameCool CoatsBeauteous BlacksGorgeous Grays
Bundles Life is Rough PackYellowstone Wolf Coat PackBuilding Character Pack
Modifiers Ears BentFlatNotchedTorn
Eyes MissingCorneal Edema
Head Snaggletooth
Body Back CurveBody MassNeck RuffRadio Collar
Tail FluffyMangeShortCut OffCrooked
Miscellaneous Abilities AttributesBiographyHowlsPersonality
Non-customizable Injury (Limpy)
Classic Customization
Coats Free Original
Paid Lamar CanyonLife is Rough PackBlacktail Deer Plateau
Modifiers Ears BentFlatNotchedTorn
Body LimpyRadio Collar
Miscellaneous Abilities AttributesHowls
Technical
Configuration Graphics QualityLauncherShaders
Features AccountsAchievementsAge perksCustomizationElder wolfExperience pointsFriendsHuman ImpactsMultiplayerPackRestSleep
Game Files Add-onsAudioModelsMusicTextures
Game Mechanics AffinityAIAuto-saveCompanionshipDeathDifficultyFondnessScent viewSpawnersWeather
Interactive AnimationsCarcassCourtship (Anniversary)Den sitesEmotesNPCsHuntingMapPack RallyRendezvous sitesSocial arena (Classic/Legacy)TimeZones
Interfaces User InterfacesHeads-up DisplayPack Stats (Legacy/Classic)Pack Info (Anniversary)Tutorial
Miscellaneous Bugs and GlitchesCheatsDevelopment buildsDeveloper shortcutsSkyboxTroubleshooting
Operating Systems LinuxMacintoshWindowsIOSAndroidKindleStorefronts
Versions Legacy (1.1.0-2.5.1)Classic (2.7.X)10th Anniversary
Update historyHidden updates
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