Scent View, also known as scent vision or scent mode, allows the player to navigate the world through the nose of a wolf. Perceived as a grayscale first person view with only scents superimposed in color, trails will become visible and help guide the player towards prey, predators and other points of interest. This mechanic treats players to a rough visual representation of how a wolf's powerful sense of smell works while they navigate game worlds. The implementation as well as species' colors vary between major revisions.
Scent View is currently under construction
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While in this mode, an identifier will be displayed on the top right corner of the game screen. This feature shows information about the scent when approached a trail is within proximity to the player, revealing scent age, the creature it belongs to and its sex.
Wind dynamically affects trails. Approaching territory while downwind increases the odds of a scent trail appearing shortly after entering stranger wolf territory or elk hunting grounds; approaching territory while upwind involves seeking out the scent.
The trail color of each animal is grouped.
- Wolves and their offspring belong in the yellow spectrum.
- Unfamiliar adults (including other players) emit yellow trails.
- Familiar adults (mates) emit amber trails.
- Pups emit brown trails.
- Moose belong in the pale blue spectrum.
- Bull and cow moose emit melrose trails.
- Elk belong in the pink spectrum.
- Bull elk emit hot pink trails.
- Cow elk emit magenta trails.
- Grizzly bears emit blue trails.
- Cougars emit purple trails.
- Coyotes emit green trails.
- Foxes emit conifer trails.
- Hares emit orange trails.
Deceased prey will continuously emit a scent plume that is not affected by wind. These remain until the carcass's food source has been fully depleted, allowing players to easily find food across a great distance. Deceased predators, however, will not emit a plume.
Any entity of either gender will emit a scent trail composed of spokes or spores while spawned, which will last for up to 15 minutes as long as the entity remains active within the vicinity. These will expire shortly after the entity has either been killed or if it reaches a sufficient range to despawn. Stranger wolves only establish scent trails in their own territory.
Not all players are able to view the greyscale effect due to incompatible graphics cards[1] or otherwise lacking the necessary system requirements[2].
The feature is useful when searching for elk herds in elk hunting grounds and can be used to find stranger wolves in their territories throughout Amethyst Mountain. While players are not required to be able to view the greyscale effect to locate or follow scent trails which display regardless of meeting the requirements or not.
Each trail is colored to visually represent the animal to which it belongs, including gender and how fresh/stale the scent is. Elk are the only animals whose carcasses emit a scent plume which will never expire.
Scents
In the Anniversary Edition, there are a wide variety of scents and scent categories. The player can tell categories apart visually based on the shapes of scent spores.
Color | Category | Species | Age(s) | Footprint | Spore(s) | Carcass |
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Red | N/A | Human | Unknown | N/A | None | |
Magenta | Prey | Elk |
Adult (Bull) Yearling (Spike) |
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Blush pink | Prey | Elk | Adult (Cow) | |||
Lavender rose | Prey | Elk | Calf
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Soft amber | Prey | Snowshoe hare | Adult | |||
Chetwode blue | Prey | Moose | Adult (Bull) | |||
Jordy blue | Prey | Moose | Adult (Cow) | |||
Hawkes blue | Prey | Moose | Calf
|
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Minsk | Prey | Mule deer | Adult (Buck) | |||
Fuchsia blue | Prey | Mule deer | Adult (Doe) | |||
Electric violet | Prey | Mule deer | Fawn
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Geraldine | Prey | Bison | Elder (Bull) | |||
Domino | Prey | Beaver | Adult | |||
Yellow | Competitors | Gray wolf | Adult (Male) Adult (Female) |
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Green | Competitors | Coyote | Adult | |||
Blue | Competitors | Grizzly bear | Adult (Boar) Adult (Sow) |
None | ||
Dodger Blue | Competitors | Grizzly bear |
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Camouflage Green | Competitors | Cougar | Adult | |||
Sushi | Competitors | Red fox | Adult | |||
Hot Toddy | PackmatesSP | Gray wolf |
|
N/A | None | |
Supernova | Packmates | Gray wolf | None |
to do
to do
Gallery
Anniversary Edition Gallery
Contributions for Scent View in the Anniversary Edition are welcome in this gallery!
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Classic Gallery
Contributions for Scent View in Classic are welcome in these galleries!
Legacy Gallery
Contributions for Scent View in Legacy versions are welcome in this gallery!
Bugs
Anniversary Edition Bugs
Classic Bugs
Legacy Bugs
- Almost all animals with the exception of wolves and cow elk are guaranteed to be male. What some perceived to be a cost-effective option actually turned out to be an overlooked detail, as was confirmed by Dave in the early development of Classic.
- With the release of 2.5, scent vision's "ID" box which displays the information of the animal whose scent you are following will sometimes display no information (gender of the animal and how fresh/stale the the scent itself is).
- Stanger wolves' gender will sometimes change. When following a trail of a stranger wolf, its sex readout may change into the opposite sex when the wolf spawns.
- During episode 2, after establishing territory around the active den site, it has been observed that the player's scent markings do not appear.
Trivia
- It is possible that the grayscale effect references the theory that canines such as dogs and wolves may not be able to see or cannot perceive color.
Anniversary Edition Trivia
- If unable to find the prey within the current area, travelling perpendicular to the direction of the wind will assist in maximizing the different scents the wolf is able to smell. Once the scent of the prey is located, it is only a matter of travelling toward the origin of the scent to locate the tracks, and to the prey itself.
- An experienced player may also be able to look at tracks and tell the direction of the animal based on the orientation of its footprint.
- A player with the Knowing Nose perk has the ability to see the distance of floating spores, and remaining the food in a carcass/meat chunk through the spores they emit.
- The color of scents emitted by beavers is always the same shade with no variation due to them having no discernible gender.
Anniversary Edition & Classic Trivia
- The same brown scent color appears to be shared between Anniversary's beaver and Classic's pup.
Classic Trivia
- Up until patch 2.7.1, the mate did not emit a scent trail. Pups were given a scent trail in the initial release of 2.7, but its color was later changed from green (the scent color associated with coyotes) to brown.
- In the same update, player-trails were added in multiplayer.[citation needed] Players cannot see their own scent trail.
- Cattle also lack identifiers, scent spores, and carcass plumes. Scent view is disabled while inside a ranch instance and cattle themselves are always in fixed positions. They do not move from their position once spawned.
- Not all players are able to view the grayscale effect due to incompatible graphics cards[1] or otherwise lacking the necessary system requirements.[2]
- Interestingly, there are no discernible differences between the trails of male and female grizzly bears, cougars, coyotes, hares and wolves. They all share the same base color regardless of their sex.
- Elk and moose are the only exceptions.
- Despite having separate trail colors, bull and cow elk carcasses share the same magenta-lavender colors in their scent plumes. A discernible difference from top-to-bottom is that cows' plume is magenta-to-lavender, while bulls' plume is reversed. (Lavender-to-magenta.)
- Prior to version 2.7.0, hare carcasses did not emit scent plumes; this addition was suggested by a beta tester.
Legacy Trivia
References & External Links
- ↑ 1.0 1.1 Koa's guide: An in-depth guide to signs of an outdated graphics card
- ↑ 2.0 2.1 The WolfQuest FAQ: What are the system requirements?
Survival | ||
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Vitals & Senses | Health (disease, injury) • Energy or Stamina (rest) • Hunger (sustenance) • Wakefulness (sleep) • Scents (view, spores, posts) • Wolf Badge | |
Skills & Stats | Affinity • Attributes • Commands • Experience (elder, perks, ranks) • Hunting (scavenging) • Personality | |
Game Modes | Campaign • Single-player • Multiplayer • Ironwolf | |
Sustenance | Carcasses • Hydration | |
Territory | Den sites • Pack (territory) • Rendezvous sites • Wolves • Wolf Packs • Wolf territories | |
Environment | Time • Vegetation • Weather | |
Interfaces | Compass • Heads-Up Display • Map (world map) • Pack Info • Pack Stats • Tutorial |
Technical | ||
---|---|---|
Configuration | Graphics Quality • Launcher • Shaders | |
Features | Accounts • Achievements • Age perks • Customization • Elder wolf • Experience points • Friends • Human Impacts • Multiplayer • Pack • Rest • Sleep | |
Game Files | Add-ons • Audio • Models • Music • Textures | |
Game Mechanics | Affinity • AI • Auto-save • Companionship • Death • Difficulty • Fondness • Scent view • Spawners • Weather | |
Interactive | Animations • Carcass • Courtship (Anniversary) • Den sites • Emotes • NPCs • Hunting • Map • Pack Rally • Rendezvous sites • Social arena (Classic/Legacy) • Time • Zones | |
Interfaces | User Interfaces • Heads-up Display • Pack Stats (Legacy/Classic) • Pack Info (Anniversary) • Tutorial | |
Miscellaneous | Bugs and Glitches • Cheats • Development builds • Developer shortcuts • Skybox • Troubleshooting | |
Operating Systems | Linux • Macintosh • Windows • IOS • Android • Kindle • Storefronts | |
Versions | Legacy (1.1.0-2.5.1) • Classic (2.7.X) • 10th Anniversary Update history • Hidden updates |