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Main article: Slough Creek

Slough Creek is the setting for WolfQuest's second episode, and a real-world location in Yellowstone National Park.


In WolfQuest: Anniversary Edition, the map has been recreated using real geographical mapping data, making it as close as possible to the real location, give or take some differences. Trees are reworked and renewed, and the game world is richer in detail than ever before. The inclusion of a hidden in-game calendar will gradually shift the player out of late winter and into early spring, with the episode ending in a permanent state of late summer as the player progresses through its mission objectives.

In WolfQuest 2.7, the geography is relatively unchanged from its predecessor. There are three elk hunting grounds and two rival wolf pack territories. The season shifts based on mission progression, starting in late winter at the beginning of the game and ending in late summer by its conclusion.

In Legacy versions, Slough Creek is the second game world, where the second episode of WolfQuest takes place. There are three elk hunting grounds and two wolf pack territories. Players cannot leave the map due to four invisible barriers at the edges of the map, preventing the player from entering the void area. Although there are borders, players can still see the void. 


Information[]

pending

In Classic, like the first episode, players cannot leave the game world due to four invisible barriers at the edges of the map, preventing access to the void area.  

Episode two begins in winter, roughly during the months of November, December or January, with spring being based around April or May. The public release of the second episode is roughly based around the months of November or December, with Spring being based around April.

During the final mission, the southern rival territory expands, preventing the player from crossing through the grasslands if their territory is at Bison Peak Cutoff or East Creek, thus challenging players if there are more than two surviving pups to transport to the summer rendezvous site and balancing gameplay.

Sloughcreek map

Slough Creek map as of version 2.5.1.

In Legacy versions, the public release of the second episode is roughly based around the months of November or December, with Spring being based around April.

During the final mission, the southern rival territory expands, preventing the player from crossing through the grasslands if their territory is at Bison Peak Cutoff or East Creek, thus making gameplay longer and more strategic if there are more than two surviving pups to carry to the summer rendezvous site.


Geography[]

pending

In Classic, the Slough Creek game world features a deep creek with three shallow crossings and four ponds including the shallow Old Oxbow. To the north are the upland meadows, where the north-western side is inhabited by the largest wolf pack; the north-eastern side of the creek is home to the Aspen Heights territory and elk hunting grounds; east bears the entrance of the cattle ranch on the northern side of the creek, while the East Creek territory reside on the southern side of the creek; to its south is the Bison Peak Cutoff territory, which resides much closer to elk hunting grounds; south-east is home to the smaller wolf pack, whose boundaries expand later in the summer; to the south is the hilly Douglas Fir Forest, where the player will find and their pack's summer home; the western side of the map is home to Canyon Cliffs, north of which is home to the Saddle Meadows territory and the third and final elk hunting grounds.

Towards the middle of the map is the Old Oxbow and a lone tree. Directly south-west of them is the Little Butte, a small mountain upon which players will begin their game regardless of the season. There are very few seasonal differences to be observed with this map besides the changes from downpour and terrain types.

The creek, Old Oxbow and other bodies of water do not currently freeze over during winter.

In Legacy versions, Slough has approximately four ponds and a long, narrow river running through the map. Despite the amount of water on the map, players cannot drink from any of these sources.


Gallery[]

Contributions for Slough Creek/Map in the Anniversary Edition are welcome in this gallery!

Contributions for Slough Creek/Map in Classic are welcome in this gallery!

Contributions for Slough Creek/Map in Legacy versions are welcome in this gallery!


Trivia[]

Anniversary Edition Trivia[]

Classic Trivia[]

  • The initial public release of the second episode did not include the snowy Slough Creek map; this was postponed during initial development due to depleted funding resources and time constraints. This was later implemented in an update.

Classic and Legacy Trivia[]

  • There is a chance that elk carcasses can spawn beyond the borders of the map, out of reach from the player. If an elk is killed near the barrier, there is also a small chance it will glitch past the barrier and prevent the player(s) from eating it.

Legacy Trivia[]

  • It was previously possible to configure water shaders and shadows. In 2.5, this was disabled and players can no longer specify fancy waters/shadows.


Further Reading[]

  • Learn more about the real-world location from Wikipedia.
  • Take a look at Slough Creek through Google maps.


References & External Links[]



Episode 2: Slough Creek
Wolf Packs Packs Druid PeakSpecimen RidgeSlough Creek
PacksRival TerritoriesSocial arena
Wolves Predator wolfStranger wolf
Player's pack Home Sites Dens: Saddle MeadowsAspen HeightsEast CreekBison Peak Cutoff
Rendezvous: Douglas Fir Slopes
Packmates MateWolf pups
Exploration Miscellaneous AchievementsCollectiblesEaster EggsHuman ImpactsLandmarks
Maps
Gray wolf campaign Yellowstone Amethyst MountainSlough CreekTower Fall
American West Lost River (Modern, Classic)
Other Miscellaneous AchievementsCollectiblesEaster EggsHuman InfluencesLandmarksWorld Map
Zones Hunting GroundsLivestock RanchMigration RoutesWolf Territory
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